Bossy Boots Refit for Krystal

Files Included in this Archive:
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\Runtime\Libraries\Character\Headkase\Bossy Boots\Bossy Boots Krystal.cr2
\Runtime\Libraries\Character\Headkase\Bossy Boots\Bossy Boots Krystal.png
\Runtime\Libraries\Props\Headkase\Bossy Boots\Bootlaces Krystal.png
\Runtime\Libraries\Props\Headkase\Bossy Boots\Bootlaces Krystal.png
\Runtime\Geometries\Headkase\Bossy Boots\Bossy Boots Krystal.obj
BossyBoots_Krystal_Readme.txt


Files Required:
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Headkase's Bossy Boots for Vicki-4 (available at www.sharecg.com/v/29103/)


Installation Instructions:
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All important files are archived with their filepaths intact, so if you extract to your Poser folder everything should go to the right place.  Just to be thorough, however, here are the manual installation paths:

Install the .cr2 file and its PNG thumbnail anywhere in Poser's Runtime\Libraries\Character folders.  The default folder is Headkase\Bossy Boots, the same location as the original character file.

Install the .pp2 file and its PNG thumbnail anywhere in Poser's Runtime\Libraries\Props folders.  The default folder is Headkase\Bossy Boots, the same location as the original prop files.

Install the .obj file to the same folder as the original boots' geometry (by default, Runtime\Geometries\Headkase\Bossy Boots).


Operating Instructions:
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Load the clothing item from the Library.  Conform to Krystal.  Add the bootlace smartprops if desired.


Notes:
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The refitted boots and laces have the same UV-mapping as the original, and can still use their textures.  Download Headkase's original Bossy Boots for all necessary textures and MAT poses.

Morphs marked with a "pbm" prefix are partial-body morphs, and are part of a set of morphs spanning multiple body parts.  They are controlled from the BODY node.

All morphs and channels are organized using Poser's dial-grouping feature.  Partial-body morphs have been tucked out of the way in PBM groups.  This feature does not work in versions prior to P5.

The boots have matching body morphs, where appropriate.  Poser users will need to set the morphs manually.  Since all significant controls are located in the BODY root node, it should be a relatively simple matter to copy-and-paste from Krystal to her accessories.

Clothes morphs to hide the tabs and fit the boots over Krystal's stockings and bodysuit are also included.

Magnetising of this clothing item is not necessary.


Legal Mumbo-Jumbo:
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The Bossy Boots were created by and copyright to Headkase.
Email: Headkase3D@gmail.com
Please consult the original readme for any legal restrictions on their use.

Nancy Sinatra's career was not harmed during the making of this refit.