Little_Dragon's Ziggy Hair for Furrette 2.0


Files Included in this Archive:
------------------------------
\Runtime\Geometries\Furrette2\F2ZiggyHair.obj
\Runtime\Libraries\Character\Furrette2\F2ZiggyHair.cr2
\Runtime\Libraries\Character\Furrette2\F2ZiggyHair.png
\Runtime\Libraries\Character\Furrette2\F2ZiggyHair.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Auburn.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Auburn.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Auburn.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Gold.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Gold.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Gold.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Raven.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Raven.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Raven.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Scarlet.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Scarlet.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Scarlet.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Silver.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Silver.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Silver.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Trans1.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Trans1.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Trans1.rsr
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Trans2.pz2
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Trans2.png
\Runtime\Libraries\Poses\Furrette2\MAT ZigHair Trans2.rsr
\Runtime\Textures\Furrette2\ZigHair_Black_tex.jpg
\Runtime\Textures\Furrette2\ZigHair_Blonde_tex.jpg
\Runtime\Textures\Furrette2\ZigHair_Brown_tex.jpg
\Runtime\Textures\Furrette2\ZigHair_Red_tex.jpg
\Runtime\Textures\Furrette2\ZigHair_trans.jpg
\Runtime\Textures\Furrette2\ZigHair_trans2.jpg
\Runtime\Textures\Furrette2\ZigHair_White_tex.jpg
\Runtime\Textures\Furrette2\ZigScalp_Black_tex.jpg
\Runtime\Textures\Furrette2\ZigScalp_Blonde_tex.jpg
\Runtime\Textures\Furrette2\ZigScalp_Brown_tex.jpg
\Runtime\Textures\Furrette2\ZigScalp_Red_tex.jpg
\Runtime\Textures\Furrette2\ZigScalp_trans.jpg
\Runtime\Textures\Furrette2\ZigScalp_trans2.jpg
\Runtime\Textures\Furrette2\ZigScalp_White_tex.jpg
F2ZiggyHair_Readme.txt


Version History:
---------------
v1.1  (01-27-2005) : Updated CR2 with new morphs
v1.0  (09-03-2004) : Initial release


Installation Instructions:
-------------------------
All important files are archived with their filepaths intact, so if you extract to your Poser folder everything should go to the right place.  Just to be thorough, however, here are the manual installation paths:

Install the .cr2 file and its thumbnails (.rsr for Poser 4, .png for Pro Pack and Poser 5) in one of Poser's Runtime\Libraries\Character folders.  The default folder is Furrette2.

Install the .obj file in the \Runtime\Geometries\Furrette2 folder.

Install the .pz2 files and their thumbnails in one of Poser's \Runtime\Libraries\Pose folders.  The default folder is Furrette2.

Install the JPEG files in the \Runtime\Textures\Furrette2 folder.



Operating Instructions:
----------------------
Load Furrette and the hair from the Character Library.  Conform the hair to Furrette.

The Ziggy Hair includes a number of styling morphs.  Seven of these (Wolf, BrowSlope, Length, Volume, 
Width1, Width2, and PonyTail) are full-body morphs accessible from Body.  The remainder (Fan, OffShldr, 
BangsSmall) are found in the neck and bangs.

The bangs can be posed individually.  The tresses are also posable, by means of a body handle (that pyramid-shaped thingy in the rear).

For your convenience, a few MAT poses are provided to easily change the hair colours and transmaps.


Notes:
-----
The hair is a bit thin in spots and may not conform properly in all poses.  If parts of the head poke through the hair mesh, try using one of the width or volume morphs to correct this.

The original default transmap may create a grainy effect, depending upon your render settings.  I've included a second, alternate transmap that should produce smoother results.

Poser 5 users will likely get better results with smoothing and texture-filtering enabled in Render Options.  When using the silver colour, Ambient_Value should be set to 1.0 manually, as the MAT pose cannot do this.

The bangs and scalp have their own material zones, if you want to mix-and-match colours.


Legal Mumbo-Jumbo:
-----------------
Feel free to use this item for any purpose, personal or commercial.  Do not redistribute without permission.

Any resemblance to the hairstyle of a certain porn-star tiger-skunkette is entirely deliberate.