Little_Dragon's Furrette 2.0 Generic Bump and Displacement Maps


Files Included in this Archive:
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\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpP4.pz2
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpP4.rsr
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpP4.png
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpP5.pz2
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpP5.rsr
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpP5.png
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpPP.pz2
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpPP.rsr
\Runtime\Libraries\Pose\Furrette2\MAT F2 BumpPP.png
\Runtime\Libraries\Pose\Furrette2\MAT F2 DisplaceP5.pz2
\Runtime\Libraries\Pose\Furrette2\MAT F2 DisplaceP5.rsr
\Runtime\Libraries\Pose\Furrette2\MAT F2 DisplaceP5.png
\Runtime\Textures\Furrette2\F2_BodyB.jpg
\Runtime\Textures\Furrette2\F2_HeadB.jpg
\Runtime\Textures\Furrette2\F2_TailB.jpg
F2Bumps_Readme.txt


Installation Instructions:
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All important files are archived with their filepaths intact, so if you extract to your Poser folder everything should go to the right place.  Just to be thorough, however, here are the manual installation paths:

Install the .pz2 files and their thumbnails (.rsr for Poser 4, .png for Pro Pack and Poser 5) in one of Poser's \Runtime\Libraries\Pose folders.  The default folder is Furrette2.

Install the JPEGs in Poser's \Runtime\Textures\Furrette2 folder.

Poser 4 users will need to manually convert the JPEGs to P4's BUM format before the MAT pose can be used.  Select the ground plane in Poser, open the material editor, and load each JPEG separately into the bump channel.  Poser will automatically convert the files to BUMs and resave them to the same folder.


Operating Instructions:
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Load Furrette from the Library.  Apply the bump or displacement maps with the included MAT poses.  Special MATs have been included for each version of Poser.

Displacement must also be enabled from P5's Render Options panel.  I recommend a minimum displacement bounds of at least 0.8.


Notes:
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Due to certain quirks in the way Poser 5 handles partial shader-tree structures, the P5-specific MATs will change material colours to a lovely, shiny shade of Tidy-Bowl™ blue.  I recommend applying the P5 MAT first, followed by one of the texture MATs (tigress, vixen, all-white, etc.) to restore the colours and specular settings.

P4 and Pro Pack MATs do not have this side-effect.


Legal Mumbo-Jumbo:
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Feel free to use these textures in your renders for any purpose, personal or commercial.  Do not redistribute without permission.

No legal disclaimers were harmed during the making of this product.